The practical meaning of Fitts’ law for the HCI community was explaine的繁體中文翻譯

The practical meaning of Fitts’ law

The practical meaning of Fitts’ law for the HCI community was explained in the preface – it takes more timeto hit a target if it is further away or smaller. There is no reason making a big deal of it and it is definitely notworth the several hundred publications on the topic. Fights for the most exact formula predicting targetacquisition times do not bring any benefit and have no implication on practical design issues.Fitts’ law experiments suit perfectly for student exercises. The software is easy to program on any platform,the user study does not take much time, and the measured data are the base for exercising statisticalmethods. There are many pointing devices, mouse devices, trackballs, touchpads and joysticks, which allowmany variations for a different exercise in the next course.Of course the concept of limited information transmission from a human to a device has relevance forhuman computer interaction. Therefore it seems natural that the HCI community does research on this topic.However, the concept is well-known for more than half a century and there was a lot of psycho-motorresearch done already and therefore the concept is also well-understood, at least outside HCI.It seems that the motivation for Fitts’ law research by the HCI community is the scientific claim. Fitts’formula is the only non-trivial formula in HCI and has a relation to Shannon’s information theory which isdefinitely hard science. Therefore Fitts’ law could support the scientific claim of a community which mostlydeals with soft design issues. However, if people do research on a naïve level it can also prove the opposite.
0/5000
原始語言: -
目標語言: -
結果 (繁體中文) 1: [復制]
復制成功!
在實踐意義費茨法則的HCI社區解釋在序言中-它需要更多的時間<br>要擊中目標,如果它更遠或更小,沒有理由作出大不了和它絕對不是。<br>值得數百出版物的話題。打架最準確公式預測目標<br>採集時間不會帶來任何好處,沒有任何意義實際設計問題。<br>費茨法則實驗完全滿足對於學生練習。該軟件易於程序在任何平台上,<br>用戶研究並不需要太多的時間,測量數據基礎行使統計<br>方法有許多指點設備,鼠標設備,軌跡球,觸摸板和操縱桿,這讓<br>許多變化對於不同的練習在下一療程。<br>當然,概念有限的信息傳輸從人到設備具有相關性,為<br>人機交互,所以很自然的人機交互社會並研究關於這一主題。<br>然而,這一概念眾所周知超過半個世紀,並有一個很大的心理運動<br>的研究已經完成,因此,概念也是很好理解的,至少外界HCI,<br>似乎動機費茨法則研究由HCI科學界索賠費茨<br>公式是唯一的非普通式人機交互,並且具有關係香農信息論這是<br>硬科學肯定。因此費茨法則可支持的社區裡面的科學索賠大多<br>涉及軟設計問題。但是,如果人們做研究上的幼稚程度它也可以證明相反。
正在翻譯中..
結果 (繁體中文) 2:[復制]
復制成功!
HCI community was explained preface<br>to hit atarget if it further away 或 smaller。 There is no reason making a big deal of it and it is definitely not<br>the topic. 為 most exact formula predicting target<br>acquisition times do not bring any benefit 和 have no implication on practical design issues。<br>Fitts' law experiments suit perfectly for student exercises。 軟體是"輕鬆到程式",<br>... ...<br>方法。 There are many pointing devices, mouse devices, trackballs, touchpads and joysticks, which allow<br>many variations for a different exercise in the next course.<br>of course the concept limited information transmision from a man to device has relevance for<br>人電腦互動。 HCI 社區 does research on the topic。<br>However, the concept is well-known for more than half a century and there was a lot of psycho-motor<br>研究一下,<br>HCI community is scientific claim。 Fitts'<br>formula is the only non-trivial formula in HCI and has a relation to Shannon's information theory which is<br>definitely hard science。 科學學院<br>deals with soft design issues。 However, if people do research on a naïve level it can also prove the opposite.
正在翻譯中..
結果 (繁體中文) 3:[復制]
復制成功!
The practical meaning of Fitts’law for the HCI community was explained in the preface–it takes more time<br>to hit a target if it is further away or smaller.There is no reason making a big deal of it and it is definitely not<br>worth the several hundred publications on the topic.Fights for the most exact formula predicting target<br>acquisition times do not bring any benefit and have no implication on practical design issues.<br>Fitts’law experiments suit perfectly for student exercises.The software is easy to program on any platform,<br>the user study does not take much time,and the measured data are the base for exercising statistical<br>methods.There are many pointing devices,mouse devices,trackballs,touchpads and joysticks,which allow<br>many variations for a different exercise in the next course.<br>Of course the concept of limited information transmission from a human to a device has relevance for<br>human computer interaction.Therefore it seems natural that the HCI community does research on this topic.<br>However,the concept is well-known for more than half a century and there was a lot of psycho-motor<br>research done already and therefore the concept is also well-understood,at least outside HCI.<br>It seems that the motivation for Fitts’law research by the HCI community is the scientific claim.Fitts’<br>formula is the only non-trivial formula in HCI and has a relation to Shannon’s information theory which is<br>definitely hard science.Therefore Fitts’law could support the scientific claim of a community which mostly<br>deals with soft design issues.However,if people do research on a na哎ve level it can also prove the opposite.<br>
正在翻譯中..
 
其它語言
本翻譯工具支援: 世界語, 中文, 丹麥文, 亞塞拜然文, 亞美尼亞文, 伊博文, 俄文, 保加利亞文, 信德文, 偵測語言, 優魯巴文, 克林貢語, 克羅埃西亞文, 冰島文, 加泰羅尼亞文, 加里西亞文, 匈牙利文, 南非柯薩文, 南非祖魯文, 卡納達文, 印尼巽他文, 印尼文, 印度古哈拉地文, 印度文, 吉爾吉斯文, 哈薩克文, 喬治亞文, 土庫曼文, 土耳其文, 塔吉克文, 塞爾維亞文, 夏威夷文, 奇切瓦文, 威爾斯文, 孟加拉文, 宿霧文, 寮文, 尼泊爾文, 巴斯克文, 布爾文, 希伯來文, 希臘文, 帕施圖文, 庫德文, 弗利然文, 德文, 意第緒文, 愛沙尼亞文, 愛爾蘭文, 拉丁文, 拉脫維亞文, 挪威文, 捷克文, 斯洛伐克文, 斯洛維尼亞文, 斯瓦希里文, 旁遮普文, 日文, 歐利亞文 (奧里雅文), 毛利文, 法文, 波士尼亞文, 波斯文, 波蘭文, 泰文, 泰盧固文, 泰米爾文, 海地克里奧文, 烏克蘭文, 烏爾都文, 烏茲別克文, 爪哇文, 瑞典文, 瑟索托文, 白俄羅斯文, 盧安達文, 盧森堡文, 科西嘉文, 立陶宛文, 索馬里文, 紹納文, 維吾爾文, 緬甸文, 繁體中文, 羅馬尼亞文, 義大利文, 芬蘭文, 苗文, 英文, 荷蘭文, 菲律賓文, 葡萄牙文, 蒙古文, 薩摩亞文, 蘇格蘭的蓋爾文, 西班牙文, 豪沙文, 越南文, 錫蘭文, 阿姆哈拉文, 阿拉伯文, 阿爾巴尼亞文, 韃靼文, 韓文, 馬來文, 馬其頓文, 馬拉加斯文, 馬拉地文, 馬拉雅拉姆文, 馬耳他文, 高棉文, 等語言的翻譯.

Copyright ©2025 I Love Translation. All reserved.

E-mail: